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Matt's avatar

I think micro transactions have an effect on reducing games. If you can make one popular game and then continue to generate revenue from in game cosmetics, booster packs, or DLC why would you start from scratch with a brand new game? I realize that making these things takes time and resources but I would guess a DLC on top of an existing game is a lot easier to make than a new game.

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Casey's avatar

I'm all for fewer games produced if it means that they are higher quality at the time of release.

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