Wait a minute. EA’s headcount rose significantly last year?!
Despite widely-reported, deep job cuts, the maker of Battlefield and The Sims somehow keeps getting bigger. PLUS: Headcounts rise at four Japanese publishers, decline at one.
Electronic Arts employed 14,500 people as of March of this year, up 800 from one year ago.
That’s according to the company’s most recent 10K filing to the U.S. Securities and Exchange Commission issued on Tuesday.
The updated headcount increase is first being reported by Game File. At least, I think it is. If you Google for EA headcount right now, media reports all cite old numbers, as does Google’s AI. (I don’t even want to peek at what Grok might say).
The EA number—and the fact that it is significantly up from the 2024 count—is a surprise, given EA’s widely reported job cuts, year after year.
For example:
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