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Anjin's avatar

Hey Stephen,

In regards to MS's reasoning for announcing Senua despite knowing they will not actually release the game. I feel that section of your write up here lacks a bit of really important context. Can you elaborate/follow up on these questions:

- Did you ask Ninja Theory for comment/clarification how much they were involved in that move? And if yes, did the staff know? Since when? Did you reach out?

As for why it was done:

- Also Xbox did benefit from the announcement as it helped to present a strong brand for their comeback tour. The audience and engagement for the showcase was significantly bigger then for the later clusore news, right?

- They explicitely advertised Game Pass using the Senua annoucement, stating "Play it day one on game pass!" even though they knew the studio no longer supported to finish the game.

- Also the drummed up investors would have to purchase NT from MS, correct?

I feel these three points are important notes. Just going with "Drum up investor interest for the studio", while the studio needs an investor to survive makes it appear that MS is doing NT a solid here, while I think in fact they just squeezed out whatever dollars they could with a shady move. Opinion, I know. But that context helps for one at least.

Anyways. TYSM

Tim C's avatar
11hEdited

You know what, I'll buy that Microsoft "over-extended" themselves (per their memo) and are now in the position of having too many studios for the money that Xbox brings in as a whole. Corporate strategies change, the market changes, blah blah blah.

What I'm grumpy about is that none of this bodes well for Game Pass. The thinking a few years ago was that Game Pass as a whole would bring in money and provide a security blanket for Xbox's quirkier first-party studios to experiment and develop more innovative concepts. They wouldn't have to worry about sales targets, because the goal in part was to keep Game Pass fresh, interesting and diverse. Let them make smaller titles more frequently and you may just find some surprise hits on your hands.

(I am not surprised Ninja Theory are one of the ones on the list; the time taken between their titles would have tested any publisher's patience. I wonder how much it cost to develop Hellblade 2.)

There's so many games coming out nowadays and only so many Game Pass subscribers. Microsoft has the numbers; maybe these studios are being out-competed by indie titles of the same ilk on the service. Sad news regardless. At least they're not closing them outright.

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