The 48 video games I played with my kids last year (And the 86 I played without them)
We tried a lot of games together, but not many stuck.
In the old days of 2024, video game time with my kids involved the three of us sitting on the couch, playing through an adventure together. Maybe a Kirby game, perhaps a Zelda.
That changed in 2025, as my twins’ tastes essentially split—from each other and from me. I started a lot of games with one or both of them last year, but we went our separate gaming ways a fair amount. Then, right at the end of 2025, we found some new games to play together.
You’ll see all of that below, as I roll out my latest list of all of the video games I played over the preceding 12 months.
Nearly every January since 2007, I’ve typed out a tower of titles that I tried in the past year. As always, I’m including games I played all the way through, such as the PS5 open-world adventure Ghost of Yotei, which lasted me 63 1/2 hours. And I included games I merely sampled, such as Shrink Rooms, a PC puzzle game that only kept my attention for a few minutes. You won’t see many retro titles on my list. I mostly play new games each year, and I’m fortunate to be able to access most new releases for free, as part of my work covering the beat.
When I made my list for 2024, I added an important new category: the games I played with my kids. That hadn’t been a thing until recently. Now, as you’ll see, gaming with the twins is a big part of my gaming life, and it greatly influences whether games resonate with me.
For now, the list of what I played is still largely the kids’ list, too. There were a small number of games that they played in 2025 that I didn’t touch… my nine-year-old daughter loved Snake.io on her iPad. She plays the downloadable app version offered via Netflix. Her sports-obsessed twin brother recently discovered a web version of the pixel-art football game Retro Bowl for his iPad browser. (I quickly grabbed the Switch version to shift him to a platform where I have a better handle on gaming parental controls.)
But most of what they played in 2025 are games I at least started with them, often in my hope that we’d discover something excellent together.
Sometimes the games stuck. Most of the time, they didn’t, for me nor for them.
What follows is the list of what we played, followed by some lists of the games I played on my own and—finally—my nine* top games of 2025.
New 2025 games I played with my kids
Anno 117: Pax Romana (Xbox Series) - I thought my kids might be interested in a strategy game, something where they could lay out a town and build it up. My daughter was not interested in this; my son cared about it for about an hour but lost patience with the tutorial missions we tried together. I’ll go back to this one for myself, but it just wasn’t for them.
Baby Steps (PS5) - Whoops. I knew this game was a physical comedy in which you clumsily try to walk. The twins seemed into that part of it. But the dreamy environment and the slacker main character did nothing for them. (I love open-world games and friends have told me this has a great world, so I guess I’ll be going back.)
Boggle Party (Netflix TV + tablets/phones) - I am here to report that Netflix’s revamped gaming direction is a hit in my house. One night, as the kids’ Christmas break from third grade began, my wife and I decided we’d all play a game together. Our game nights sometimes involve board games such as Sorry, Ticket to Ride or Monopoly, sometimes the drawing game Telestrations, and sometimes the video game Vampire Survivors. What else could we play? I remembered writing about Netflix’s recent launch of party games meant to be played via a TV, with tablets or phones used as connected controllers. We could try that! First problem: Despite Netflix claiming that “most newer TV devices will support games,” neither of our TVs’ Netflix apps run games. But the Netflix site running on my wife’s laptop did. So we loaded its gaming tab, pointed the cameras of our phones and tablets at a QR code on the laptop screen and were swiftly playing party games such as Boggle. It worked great!
Civilization VII (PC) - Before trying Anno with my kids, I tried Civ VII. The game taught them the word “civilization,” but my daughter bailed first. My son and I dropped the game shortly thereafter, as the game’s unintuitive user-interface put us both off.
Dead Man’s Party: A Knives Out Game (Netflix TV + tablets/phones) - A social deduction game that flopped with my kids. A bit too confusing.
Donkey Kong Bananza (Switch 2) - My daughter loved Super Mario Odyssey but her interest in this game was minimal (she was briefly excited to see Pauline; less enthused that you couldn’t play as her). After a couple of conspicuously timed bouts of nausea, I also determined that the game was giving my son motion sickness (apparently, this is a thing), so we shelved it.
Drag x Drive (Switch 2) - My son loves this game. And I now love it, too, even if I can barely wield its controls well. It’s a motion-controlled wheelchair basketball game that breaks modern sports video game conventions by….just letting you play a video game sport and not throwing gambling-in-training virtual card packs and other distractions at you. It also has some neat design touches. Games are set in “parks” where up to 12 players can hang out, play three-on-three games, conduct short races, take on solo challenges—with all of that action visible in the park, no matter which specific activity you’re playing. Bonus detail: My kids were intrigued to learn that wheelchair basketball is a real sport and were curious if everyone can play it, which I thought was a lovely question.
Eternal Strands (PS5) - Shockingly excellent, distressingly overlooked. Here’s a game that mixes the giant-slaying of Shadow of the Colossus with spell-crafting, destructible environments and a spirited fantasy tale. Aside from a slow opening couple of hours, Eternal Strands is easily one of the best action-adventure games I’ve played in years. My son and I traded the controller, slaying giants. We had a marvelous time.
Goodnight Universe (PS5) - Would they care for a game that lets you play from the perspective of a baby? Apparently not.
Is This Seat Taken? (Switch) - Briefly, I thought this puzzle game would be an enduring hit for my daughter, who loves arrangement games such as A Little To The Left and Unpacking. She dug it for a while, but it didn’t stick.
Jurassic World Evolution (PS5) - Another failure in my quest to find a strategy game that either of them would like.
Kirby Air Riders (Switch 2) - My son and I had some laughs at this game’s absurdly frenetic action.
Kirby and the Forgotten Land - Star-Crossed World (Switch 2) - Forgotten Land on the original Switch was the first game my kids and I played through together, back in the summer of 2022. Three years later, would they care to try out an expansion? I tried; history failed to repeat.
Lego Party (PS5) - The board game mode in Mario Party, which is fundamentally random and unfair, makes them angry. So did this re-skinned version.
Lego Voyagers (PS5) - A co-op Lego adventure that didn’t click
Mario Kart World (Switch 2) - The twins have played Mario Kart World’s elimination-style knockout tour mode a bunch of times, and my son sometimes drives around in the open world, but the game isn’t sticking the way Mario Kart 8 Deluxe did. And they’re occasionally picking the old game back up to race each other in that.
MLB The Show 25 (PS5) - My son’s obsession, though I’m increasingly suspicious of the grind of its virtual seasons. We’ve avoided the microtransactions.
Nintendo Switch 2 Welcome Tour (Switch 2) - There is a mini-game in this that’s basically Twister for your fingers. It was a winner.
Party Crashers (Netflix TV + tablets/phones) - Another social deduction couch co-op game from Netflix. This was a hit. The twins loved trying to figure out which sneaky player was crashing the party.
Pictionary: Game Night (Netflix TV + tablets/phones) - Another Netflix couch co-op success!
Power Wash Simulator 2 (PS5) - The kids loved cleaning things together—in a video game, at least.
Pokémon Legends Z-A (Switch 2) - No Pokémon game has stuck with the kids yet. My son seems into this one, for now.
Roadcraft (PS5) - For a week here, a week there, my son and I would get into paving some virtual roads. Then we would drop the game for months, only to rediscover it.
Split Fiction (PS5) - The only game in 2025 that they played together from start to finish.
Sunderfolk (PS5) - A tactical role-playing game with phones/tablets used as controllers; we’ve had a few good sessions but it hasn’t really stuck.
Super Mario Party Jamboree + Jamboree TV (Switch 2) - The 2024 Switch version’s rhythm games had entertained them. The Switch 2 expansion did nothing for them.
Survival Kids (Switch 2) - A co-op third-person low-hassle survival game that we were able to GameShare with a neighbor for our only multi-system local co-op gaming session of the year.
Time Flies (Switch) - A comedy game about what a fly can do during its short life; some grown-up themes in there, for what it’s worth.
To a T (PS5) - They dug Katamari Damacy, but there was just too much story in this small-town adventure and not enough silly gameplay to hook them.
Two Point Museum (PS5) - One of two strategy games that clicked with them this year. Turns out that designing a cartoony museum is pretty fun.
While Waiting (Switch) - A game about waiting. It made them laugh.
Older games I introduced to them
It Takes Two (PS4) - Ahead of playing Split Fiction, the kids played through most of this co-op adventure.
Nine Sols (Xbox Series) - I heard this 2024 2D action game was great, so I figured I’d start it with my kids. Yikes. Uh, no. Way too bloody. Will try solo some other time!
Power Wash Simulator (Xbox Series) - As my kids got into the sequel, I realized that the original had a Back to the Future crossover. My daughter loves Back to the Future, so I had to let her clean the DeLorean.
Terra Nil (Switch) - Our other strategy game success of the year. It’d been years since I played this magnificent game about restoring natural landscapes. The developers have added a lot, including a possible mis-step: a photography mode that’s proven divisive.
Wheel of Fortune (Xbox Series) - Tried this for a family gaming night.
Games from previous years that we kept playing in 2025
Astro Bot (PS5) - Both kids dabbled with the PS5 platformer’s new levels.
A Little to the Left (Switch) - My daughter played it again as the game’s post-release support concluded.
Mario Kart 8 Deluxe (Switch) - MK World did not fully grab their attention.
Marvel’s Spider-Man 2 (PS5) - For whatever reason, this is the game they like to show to friends who visit.
Nintendo World Championships: NES Edition (Switch) - Of all the classic Nintendo games that are remixed in this one, my son’s been most drawn to Excite Bike. Make a new one, Nintendo!
Princess Peach Showtime (Switch) - We finished it. It was okay.
Stitch (Switch) - Sort of a Picross variant; they dabble with it occasionally.
Strands (mobile) - One of two New York Times word games that they started playing, especially my daughter.
Super Smash Bros. Ultimate (Switch) - They used to play Smash on the Wii U at their school’s aftercare program. Only recently did they realize we also have a Switch version at home.
Vampire Survivors (PS5) - A perennial favorite.
WarioWare Move It (Switch) - This compilation of motion-controlled micro-games might be my kids’ all-time favorite game. According to the Nintendo Store app’s Play Activity tracker, we’ve played it 72 different days since its late 2023 launch, for more than 30 hours total. Most of those sessions involved some mix of my daughter playing solo, her playing with her brother or the three of us together.
Wordle (mobile) - They didn’t just discover Wordle this year. They discovered that, via The New York Times Games app, they could make puzzles for other people. My son made one for the word GUAC (I got it on my fifth try). My daughter stumped me with FALL (too many options!).
Games from prior years that I started in 2025 (without the kids)
Brawl Stars (mobile) - Played this mini battle royale to prep for an interview with the CEO of Supercell
Death Stranding: Director’s Cut (PS5) - I futilely tried to play through this game ahead of the release of its sequel, but I just can’t zip through an open world game. I got caught up in sidequests and am somewhere in the game’s equivalent of the Rockies.
Frostpunk 2 (PC) - Figured this strategy game about urban struggle in a frigid future would be too bleak for my kids, but it also had text that was too tiny to play on my Steam Deck. I need to play the recently-released console version.
Hay Day (mobile) - Dabbled with this FarmVille-like game ahead of my Supercell interview.
Lies of P (PC) - I’m not much of a Souls player, but I figured I should try it ahead of an interview with the game’s lead designer. Didn’t really click with me, but it did remind me that there’s a different Pinocchio piece of media that I really like: An incredible, dark graphic novel of the same name by the French cartoonist Winshluss.
Metroid Prime Remastered (Switch) - I love the original game and had hoped to play it and its two successors ahead of Metroid Prime 4’s release. I didn’t pull that off, but I did have a blast with this fantastic remake (not really a remaster) of the original Game Cube sci-fi action-archaeology adventure.
Onimusha Warlords (PS2 via a PC bundle) - Poked at this old-school PlayStation game ahead of an interview with the lead developers of the next one.
Onimusha 2 (PS2 via a PC bundle) - See above.
Space Marine II (PS5) - Started it, was completely baffled by the strangeness of Warhammer lore. Would like to return to it someday.
Squad Busters (mobile) - Another game played to prep for my Supercell chat and probably the one I most enjoyed. You quickly assemble a crew of fighters to grab treasure and dominate a map, as other players attempt the same. During the month I played, Sonic: The Hedgehog was guest-starring. And.. wait… Supercell said they’re shutting it down? And it’ll be unplayable by late 2026? Mobile gaming, everyone!
Games from prior years that I went back to (without the kids)
Clash of Clans (mobile) - Played it for my Supercell coverage.
Clash Royale (mobile) - Played it for my Supercell coverage, too! (What can I say? I do my homework)
Dome Keeper (PC) - Probably the best I’ve played of the mico-genre of mining/tower-defense games.
Doom Eternal (Xbox Series) - I really enjoyed Doom (2016), but I’d skipped its 2020 sequel that I’d heard played at a more rapid pace. I finally tried it ahead of this year’s Doom: The Dark Ages, and, yeah, I didn’t care much for its speed.
Ghost of Tsushima (PS4) - I thought I’d played enough of this mid-2020 open world samurai game to “get it.” Nope. As I was once again in gaming catch-up mode, I discovered this summer that I’d missed Tsushima’s exceptional latter half. Its gameplay leans into poisoning and stealth and the protagonist becomes less a samurai and more a living rumor. Tsushima is still beautiful in 2025 and contains an exceptional batch of side stories worth seeing through. I was happy to finish the game just ahead of playing through its equally wonderful sequel.
Metroid Prime 2 (GameCube) - I love the first Prime, and I recall adoring the 2004 light-world/dark-world sequel. Had I really not replayed it in two decades? I’m several hours into it, playing the reissued trilogy for Wii, via a Wii U. It’s so good!
Metroid Prime 3 (GameCube) - I replayed the first hour of this one, just ahead of a November demo of Prime 4. I then put it down until I finish replaying Prime 2.
Mirror Isles (PC) - Played it for an upcoming article.
Skipping Stones (PC) - Played it for an upcoming article.
Star Wars Outlaws (and its 2025 DLC, A Pirate’s Fortune) - It took me a while in 2024 to get past a rough start and enjoy this open-world Star Wars game, then it wowed me, then its developers patched out its stealth and combat shortcomings late last year and early this year. Outlaws offers an excellent deviation from Ubisoft’s standard open-world formula, with less hand-holding and highly rewarding exploration. It just missed being one of my favorites of 2024 but has evolved into a game I prefer to others that made that list. Every time I go back (and I’ve intentionally left one chunk of the game under-explored) I have a better time. Superb work by Ubisoft’s Massive team and its sister studios.
Wall World (PC) - Ahead of its sequel, I rediscovered this fantastic 2023 game about mining for gems and than driving a spider-mech up and down a vertically-aligned world.
The new games I played in 2025
Abiotic Factor (Xbox Series) - A sci-fi survival crafting game that intrigued me but that I didn’t give much time to.
Absolum (Switch) - A stylish-looking 2D action game that I want to play more of; if only there hadn’t been so many of them in 2025.
The Alters (PS5) - One of my 2025 favorites. Part base-building, part soap opera featuring a man and his many clones.
Ambrosia Sky (PC) - Metroid Prime + Power Wash Simulator, a good combo that succumbed to my desire to play older Metroid Primes and a new Power Wash.
And Roger (PC) - Lovely minimalist game I shouldn’t spoil.
Assassin’s Creed Shadows (PS5) - Another Ubisoft rollercoaster experience: great first impression, then it drags, then it finishes strong. Shadows is best played with key user interface options ignored or turned off. Playing that way reveals a masterfully crafted world in which you, as an assassin, must actually use in-world clues to find and kill your targets.
Avowed (Xbox Series) - For some reason I decided to set combat to “hard,” which made combat tedious, and I’ve refused to change it back, confident I’ll become powerful enough soon. Just got to the game’s third map.
Ball x Pit (Xbox Series) - A delightful time-sink that I think was making fun of my obsession with playing it. I can respect that.
Battlefield 6 (PS5) - Multiplayer FPSes aren’t for me, but sometimes they have campaigns that grab me. Not this one.
Blue Prince (PC) - Over 100 hours played, as I searched for the 46th room in a 45-room mansion and then sought further secrets beyond. Can hardly believe this game is real. Still haven’t solved the page of numbers I retrieved from a vault.
Chillin By the Fire (Switch) - An exclusive Switch 2 game about making campfires? I cannot resist weird stuff like this.
Clair Obscur: Expedition 33 (Xbox Series) - Played past the prologue of many people’s Game of the Year. Will play more!
Clues by Sam (PC) - Online logic game about true and false statements. Neat!
Consume Me (PC) - A personal game told through WarioWare-style challenges. Need to play more.
Creepy Redneck Dinosaur Mansion III (PC) - A comedy survival match-3 game, but I didn’t find it funny.
Cronos The New Dawn (PS5) - Dead Space was great. Was this more Dead Space? I was trying to find out, but there were other games to play, so I’m still not sure.
Dawnfolk (PC) - Simplified tile-by-tile kingdom-building. Nice game.
Death Standing 2 (PS5) - Only played the first 15 minutes to check the game’s intro credits (for a project). Then kept trying to refuse to take on the mission that Fragile wanted to assign to my mountain-climbing hero. Alas, it was a false choice and I still had more DS1 to play, anyway.
Demonschool (PC) - Tried the intro of this tactics game, but there was too much else to play.
Despelote (PC) - A beautiful, short game about life and soccer.
Doom the Dark Ages (Xbox Series) - Finally, a Doom game with extensive cutscenes and a large supporting cast. Only played the first level. Not sure if I’ll go back.
The Electrifying Incident (PC) - A puzzle game spin-off of the fantastic log-rolling puzzle game A Monster’s Expedition, but the core mechanics didn’t hook me.
Ender Magnolia: Bloom in the Mist (Switch) - A stylish-looking 2D action game that I want to play more of; if only there hadn’t been so many of them in 2025.
Forestrike (PC) - A 2D martial arts game with a perplexing core mechanic: The game requires you to play each difficult fight twice—first during an imagined preparatory phase and then again to execute it. Many players, myself included, have wondered if perfecting a run during the practice phase, should just allow you to skip it during the “real” phase.
Ghost of Yotei (PS5) - Loved it, even if too many PlayStation protagonists now feel like they’re fighting the same battle.
Hades II (PC) - Fun, interesting, but I couldn’t shake the feeling that I wished its developers had made something brand-new, rather than their first sequel.
Indiana Jones and the Great Circle: Order of Giants (Xbox Series) - I thought the main game, released in late 2024, was great and all but a spiritual successor to my beloved Metroid Primes. A shame that the 2025 expansion felt so inessential, a middle chapter that I haven’t bothered to complete.
Kaizen: A Factory Story (PC) - Finally, a Zachtronics game that had some levels I could complete, even if it resulted in some expert players mocking my burger-creation techniques!
Keeper (Xbox Series) - A gorgeous dream world of a game about a walking lighthouse. Need to play more.
Koira (PC) - A kids game I tried without the kids (don’t tell them!)
Ligo (PC) - A 2D platformer in which every climb or jump is essentially its own puzzle. Neat, but tough, leaving me a little too dependent on trial and error.
Little Rocket Lab (Xbox Series) - An assembly-line automation game with a story. Not my kind of thing, it turns out.
Look Outside (PC) - A turn-based horror game about a building full of monsters.
Many Nights a Whisper (PC) - I badly wanted to like this short game inspired by the incredible lighting of the Olympic torch in 1992. I at least respect it.
Megabonk (PC) - Did I enjoy this game—a 3D Vampire Survivors, more or less—or was I just succumbing to a lust for numbers going up?
Merge Maestro (mobile) - Tried this mobile sensation; didn’t care for it.
Mo.Co (mobile) - Another Supercell interview prep game. Badgers you to pay less than the other games, so it probably won’t last.
Monster Hunter Wilds (PS5) - People love this Capcom series. I’ve never gotten into it. So I tried this one and was baffled. Then, it turns out, players turned on Wilds as well, sending Capcom into damage control mode. Guess I picked the wrong one.
Monster Train 2 (Xbox Series) - A fun game about combat decisions on a fight-filled train.
News Tower (PC) - A masterful management game about publishing a weekly newspaper in the U.S. across the full decade of the 1930s. So, so good.
Ninja Gaiden 4 (Xbox Series) - Winner of 2025’s Most Overzealous Use of Yellow Paint Award
No, I’m Not a Human (PC) - Papers Please, but with alien invaders.
Nubby’s Number Factory (PC) - Another comedic numbers-go-up game, but I’m more of a Ball x Pit man, thank you very much.
Nurikabe World (PC) - Minesweeper, but with islands and rivers. The most chill game I enjoyed in 2025. (And thank you, John Walker for the recommendation; subscribe to Buried Treasure and then impress your friends with games they didn’t know existed!)
Once Upon a Katamari (PS5) - Turns out that the Katamari series just needed time travel.
Ooo (PC) - The only game on this list that has a title that looks like its main character.
The Outer Worlds 2 (Xbox Series) - 16 hours in, I realized I’d botched a “flaw” in this sci-fi role-playing game. I took on a shortcoming that forced me to spread out my experience points, but I then spread them too broadly, condemning myself to a run of mediocre achievement. I found an older save at 9 hours in that’d allow me to course-correct, but I’ve yet to commit to replaying from there.
Patapon 1 + 2 (PS5) - I enjoyed the portable originals of this 2D rhythm-battle game. Didn’t really crave a remaster.
Promise Mascot Agency (PC) - Tried this recently. Utterly baffled. But people love it, so I should play more?
Rematch (Xbox Series) - Played it just enough to know that the sports gamer in my household would likely love it. But he doesn’t need another obsession just yet.
The Seance of Blake Manor (PC) - Word is that this game is what would happen if you took my favorite feature from my favorite game and made it a game itself. The Legend of Zelda: Majora’s Mask featured a “Bombers’ Notebook” that let you track the curious movements of the game’s cast of side-characters, across a 72 hour period, challenging you to figure out their movements, understand their lives and solve some mysteries. Of course I’m going to play this more!
Shinobi: Art of Vengeance (Switch) - A stylish-looking 2D action game that I want to play more of; if only there hadn’t been so many of them in 2025.
Shrink Rooms (PC) - Puzzle game set in the equivalent of the Star Wars Death Star trash compactor.
Shujinkou (PC) - It’s a dialogue-heavy role-playing game that doubles as a Japanese tutor. Neat idea, but not for me.
Silk Song (Switch) - I’m about five hours in, but then I went nuts playing the Ghost Of… games and haven’t yet gone back.
South of Midnight (Xbox Series) - Thank goodness someone bankrolled an action-adventure game set in the Louisiana bayou. Just haven’t made the time yet to play more
Spooky Express (mobile) - They could have called this one “monster train” if the name wasn’t taken. A slick puzzle game about transporting vampires, zombies, people and more, with deftly made puzzles that deliver numerous eureka moments. One of my favorites of the year.
Star Birds (PC) - A sci-fi mining/strategy game from the makers of Dorfromantik. It didn’t play great on Steam Deck, but feels meant for a portable experience. It’s only in early access, and the developers say Steam Deck controls are on their to-do list.
Strange Jigsaws (PC) - An enchanting, odd jigsaw game that—the theme of this list—I need to carve out some time to complete.
Black Mirror: Thronglets (mobile) - A strange little Netflix-backed game about a virtual pet simulator that seemingly becomes self-aware.
Tiny Bookshop (PC) - As described in the title, a game about managing a small bookshop, which was merely fine and pleasant until I realized that the books you get to recommend to your needy, virtual patrons are real books. The intersection of video games and literature feels so rare that this combination proved to be one of the best-feeling games I played this year. I just loved how it activated the book part of my brain.
Towa and the Guardians (Switch) - Hades, but not Hades, in a year I wasn’t even sure I wanted more Hades.
Trash Goblin (PC) - Partially a Picross 3D-style game about chipping away at block-encrusted junk, partially a game about shining that junk up and selling it. Lovely stuff.
Wall World 2 (PC) - I had high hopes, but I knew it was a bad sign when I saw that one of the key additions to the original game’s formula were going to be horizontally-aligned levels. The best thing about wall world is that it’s set on a wall! Come on.
Xenotilt (Xbox Series) - Extremely complicated pinball. I barely understood what was happening, but I didn’t mind.
Some demos I liked for upcoming games
Big Hops (PC) - Impressive 3D frog platformer
Demon Tides (PC) - Another bright, impressive 3D platformer
Emuurom (PC) - Years-old demo for a Metroidvania built around scanning strange creatures. Full game releasing soon?
The Legend of Khiimori (PC) - Open-world horse messenger game, heading into early access in 2026.
Nonolith (PC) - Metroidvania about copying and placing blocks (and the magic spells you might create along the way)
2025 Games I wanted to play but didn’t before 2026
Arc Raiders
Cipher Zero
Dispatch
Ghost Town
Kingdom Come Deliverance II
Lingo 2 (Just started this after New Year’s, and, wow. It’s The Witness, but with words!)
Missile Command Delta
Revenge of the Savage Planet
The Roottrees Are Dead
Silent Hill f
Wanderstop
My nine favorite video games of 2025 (alphabetical)
The Alters
Assassin’s Creed Shadows (when playing without the blue dot!)
Blue Prince
Drag x Drive (any game that makes my kid this happy…)
Eternal Strands
Ghost of Yotei
News Tower
Spooky Express
Tiny Bookshop
Belated bonus pick from 2024: Star Wars Outlaws (see above)








Wow! Thanks for giving Shujinkou a chance ❤️. Director here, just honored that you gave it a chance even if it ended up not being for you!
If you enjoyed DOOM 2016 and Eternal wasn’t your speed I would recommend sticking with The Dark Ages especially beyond the first chapter.