The fact that you're not aware of phone games that do this is very interesting. I would have expected this to have been done by now in a cool way. Perhaps the OSes make this difficult to implement.
The fact that you're not aware of phone games that do this is very interesting. I would have expected this to have been done by now in a cool way. Perhaps the OSes make this difficult to implement.
The fact that you're not aware of phone games that do this is very interesting. I would have expected this to have been done by now in a cool way. Perhaps the OSes make this difficult to implement.
In case anyone's curious, I asked in the Playdate dev forums if a StreetPass-like function would be possible, and apparently not in its current design: https://devforum.play.date/t/can-a-game-be-active-while-the-device-is-sleeping/17415/2
The first detail there, that it's single-threaded, is a big hurdle. No "background tasks".